A test using a dissolve shader + a skinned mesh renderer as a particle source.
References:
https://github.com/keijiro/Smrvfx
https://www.youtube.com/watch?v=taMp1g1pBeE
A test using a dissolve shader + a skinned mesh renderer as a particle source.
References:
https://github.com/keijiro/Smrvfx
https://www.youtube.com/watch?v=taMp1g1pBeE